Jim Stewartson

Jim StewartsonJim Stewartson  is  an  entrepreneur  and  executive with 20 years of leadership experience combining technology and entertainment to create groundbreaking companies, products and platforms.

Jim is Senior Producer for Niantic Labs at Google, leading  design  and  development  of  an  alternate reality game for ENDGAME, a major entertainment franchise by best-­‐selling author, James Frey.

Previously, as Co-­‐Founder  and CEO of Fourth  Wall Studios, Jim built a world-­‐class team that created the entertainment  platform,  RIDES.tv,  and    a  dozen original content  series  for it.  Shows  on   RIDES.tv reach   out   to   the   viewer   on  multiple    devices, synchronizing text, calls and email,  second  screen video,  interactive  components,  and    gamification elements into a seamless, immersive experience. The first  major  production  by  the   company,   DIRTY WORK, won the first-­‐ever Primetime Emmy® for Original Interactive Content.

Prior to Fourth Wall, Jim was a founder of 42 Entertainment  where  he designed, developed  and  delivered  solutions  for  massive  branded  entertainment   projects including  the  pioneering  alternate  reality  games,  I  Love  Bees  for  Halo  2,  Year  Zero  for Nine  Inch  Nails  and  Why  So  Serious?  for  The  Dark  Knight.   His  direction  on  these projects garnered him a number of prestigious awards including the Grand Prix at the Cannes Lions International Festival of Creativity, an Innovation Award at the Game Developers Conference, as well as two Webbys.

Formerly,  as  the  Founder,  President  and  CTO  of  Shout  Interactive,  Jim  developed  the first  virtual  reality  game  to  be  delivered  over  the  Web  for  Star  Trek:  First  Contact  in 1996, and  subsequently  headed  numerous  award-­‐winning   online  experiences  for notable brands and properties including, Titanic,  Lost in  Space,  Starship Troopers, CNN, Intel, Sony, IBM, France Telecom, NBC and the Olympics.

Jim has appeared in many articles for publications such as Wired, LA Times, New York Times, Fast Company, and Variety. Jim speaks regularly around the world at venues such as Cannes Lions, MIPTV, AppsWorld and Digital Hollywood, and is a frequent guest speaker at USC and UCLA. He’s a member of the Interactive Media Group of the Academy of Television Arts and Sciences and a member of the New Media Council at the Producers Guild of America.